Been mucking around with the BeamNG.drive Multiplayer Server Mod. Here’s a plugin I created which limits vehicle resets to a maximum of 5 and then removes the players vehicle and prevents them respawning further ones.

Probably a bit too annoying to deploy, but perhaps you can tweak it to do something useful….

Download the zip, unzip and copy the MaxResets folder (the one with the single file inside) into the Resources/Server folder, hit reset to see the remaining resets yu’ve got left.

And in the source code you can easily change the maxResets limit on line 4:

local maxResets = 5

Swap 1 to 0 on line 11 to enable players to spawn new vehicles:

    MP.SendChatMessage(player, "Spectator mode only - hit tab button")
    return 1

Click the button to download from weTransfer.


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